-- Monday, 27 February 2012 at 14:00 (45 min.)
{
"name":"Principles of computer graphics animation",
"description":"In computer graphics, a single image is generated by using some mathematical model that will simulate the propagation of the light, either in the virtual scene and at the contact of the virtual objects. The main principles and techniques for the simulation of those lighting models have been presented in previous presentations (cfr. a SPS of November 2008 and the presentation at the "Quinzaine des technologies de Charleroi" in September 2011).",
"startDate":"2012-02-27",
"endDate":"2012-02-27",
"startTime":"14:00",
"endTime":"14:45",
"location":"",
"label":"Add to my Calendar",
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"timeZone":"Europe/Berlin",
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In computer graphics, a single image is generated by using some mathematical model that will simulate the propagation of the light, either in the virtual scene and at the contact of the virtual objects. The main principles and techniques for the simulation of those lighting models have been presented in previous presentations (cfr. a SPS of November 2008 and the presentation at the "Quinzaine des technologies de Charleroi" in September 2011).